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Devlog
Submission to My First Game Jam: Summer 2021
Azgul's Tower
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Devlog
Proper DevLog Tomorrow
July 11, 2021
by
Be Three Games
No Enemy Ai Yet and Still No Narrative But i sloppily created alot of this prototype today and yesterday so i am not going to list what I've done I am going to take a day or two to see if any comments...
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Azguls Tower Dev Log 4 -- A new world
July 07, 2021
by
Be Three Games
I have begun working on the world environment. this project started as a game jam project but i like the look and have a clear vision of what I want this to be so it has become my active project. I am...
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Azguls Tower Dev Log 3 -- Player Controls
July 03, 2021
by
Be Three Games
I have finished the player controller with movement, jump, dash, and character attacks. I made quite a bit of progress today. the Ranger instantiates an arrow with the 1 attack it has. the rest of the...
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Azgul Tower Dev Log 2 - Got to Work Too
June 29, 2021
by
Be Three Games
With no time to get much done tonight, I decided to tackle to problem of switching characters visually and though I may not include an animation it feels good that I got this to work. using a unity Li...
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Map of the Imperial Peninsula
June 27, 2021
by
Be Three Games
This is the Map of the Mortalis Empire. The Setting of this game is the northeastern forest of the peninsula...
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Azguls Tower Dev Log 1 - we are rolling
June 27, 2021
by
Be Three Games
I have been doing a lot of worldbuilding over the past few months and am going to create the narrative of this game around events within the world of Terraheim. this game jam submission will be the fi...
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