Azgul Tower Dev Log 2 - Got to Work Too


With no time to get much done tonight, I decided to tackle to problem of switching characters visually and though I may not include an animation it feels good that I got this to work. using a unity List of RuntimeAnimatorControllers, Some Conditionals, and a couple of Integers allows the player to use the Z key to cycle through the player party. Thought of using the Alpha keys but want to use them for consumables or something like that. Still need to finish animating the movements dash and jump as well as create a camera movement script

progress

--Z key can cycle through party characters

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