Azguls Tower Dev Log 4 -- A new world


I have begun working on the world environment. this project started as a game jam project but i like the look and have a clear vision of what I want this to be so it has become my active project. I am still going to publish what i have to the jam but i am not going to finish that is clear to me. its over on Friday  soo I have some time to get a few more scenes built, a scene loader script, the player UI/HUD, the enemy Ai and a boss Ai

I have begun posting builds with each devlog so give it a try and tell me what you think about anything but the camera, I know it's crap right now.

This Update Includes

-Tweaks to the player controller. a jump dash now works by going into the dash animation midair rather than flickering

-the weapon attacks range has been tweaked. there is a bug when the player spams attacks. no clue how I will fix

-have begun using Szadi's Environment Art the Dark Forest to be Exact this map is the Exterior Map of the Game want to have the player Revisit maps.

Files

Azguls_Tower_Web.zip Play in browser
Jul 07, 2021

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